Zachary Stanford
zach@zachstanford.com | 850-304-4289 | linkedin.com/zacharystanford | github.com/Zstanford1110
CONTACT
EXPERIENCE
Software Engineer Apprentice @ T-Mobile
April 2024 - Present
New York, NY
- • Delivering user-driven features to three complex web applications using TypeScript, PHP, React, and AWS infrastructure to ensure high availability and robust system reliability
- • Contributing to an initiative to save $110k or more in AWS cloud spend by optimizing with rightsizing, spot instances, autoscaling adjustments and various other service optimizations
- • Resolved a company-wide outage by migrating data retrieval processes from legacy C# code to a TypeScript API, removing technical debt and restoring data access to over 50,000 employees
- • Addressed a gap in frontline sellers' access to tools and resources by modernizing an outdated bookmark tool written in Vue.js to provide an updated interface for resource access that saved users from performing 10+ minutes of manual research
Solutions Engineer @ T-Mobile
May 2023 - Present
New York, NY
- • Analyzing global network architecture with Python and qualifying client technical needs to support the team in achieving net revenue targets of 145% and 152% over the past two years
- • Enabled automated data collection by pairing the JavaScript library Puppeteer with Python's Pandas to scrape internal websites and organize data into technical reports, improving report accuracy and saving the team 20+ hours of weekly manual work
Technical Sales Engineer @ Samsung
June 2021 - Dec 2022
New York, NY
- • Provided comprehensive pre-sales technical consultation for a multi-billion-dollar enterprise account, using SaaS and hardware solutions to architect corporate mobility implementations
Data Analytics Intern @ UPS
Jan 2021 - May 2021
Atlanta, GA
- • Engineered a data pipeline using SQL and Power BI to centralize fragmented data of millions of reported customer incidents into visual dashboards used to draw critical operational insights
TECHNICAL PROJECTS
Florida Community Resource Map
Feb 2023 - Present
Florida Community Innovation Foundation
Problem: State-wide community resources are difficult to find and navigate.
Solution: An interactive portal for citizens and social workers to find local community resources.
Contributions:- • Maintaining a frontend web interface built on React, SCSS, and Express, consolidating resource data for convenient access that is estimated to reduce search time by up to 40% for users
- • Developed Python ETL data pipelines to integrate siloed data from over 30 diverse sources into MongoDB, correcting data errors and providing high availability to social workers and citizens
Let Him Cook
Sep 2023 - Present
HF Studios
Description: A Unity-based action game that blends chaotic culinary combat with strategy.
Contributions:- • Contributing end-to-end support to a game that has sold over 600 copies and maintains a 100% positive review rating across 38 reviews on Steam by collaborating on game design, hosting a beta test program, and conducting quality assurance
- • Created a custom Python toolset to extract game analytics and player metrics from the Unity Scripting API, enabling continuous quality improvement and effective game balancing
EDUCATION
University of Florida
Gainesville, FL | Aug 2018 - May 2022
Bachelor of Science in Computer Science (Concentration: Software Engineering)
Minor in Sales Engineering
(GPA: 3.80)
CERTIFICATIONS
Cloud Digital Leader
Certified Cloud Practitioner
Amazon Web Services
VOLUNTEERING
Board Member @ Florida Community Innovation
March 2023 - Present
- • Volunteering as a Software Engineer Mentor, specializing in full-stack application development, to prepare students for the industry with hands-on experience
COLLABORATION
Game Developer & Community Manager @ HF Studios
March 2023 - Present
- • Fostering engagement within a community of over 200 fans of Let Him Cook by hosting events and running booths at conventions
- • Designing and implementing game mechanics across a portfolio of released and unreleased indie games with Unity